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Sunday, June 11 2006

Battlefield 2142 - Titan Mode Interview  by James W at 09:55

PC
GameSpy have interviewed Battlefield 2141's senior producer Marcus Nilsson to find out more about Titan Mode.

GameSpy: What was the genesis of the new Titan mode? Was this gametype something the Battlefield team had already been kicking around for a while, or was it born out of a desire to come up with something new and cool for BF 2142?

Marcus Nilsson: Titan mode has been in development for a long time. As you know, DICE hasn't introduced a new gameplay mode since Battlefield 1942, where we brought you Conquest mode, so the addition of a new mode was something we took very seriously. We've never succumbed to the pressure to add features just so you can check them off a list -- a new gameplay mode needed to be as good, if not better than Conquest, or there was no way we'd release it. We've also been working on BF 2142 for while, and the time is right to bring out Titan mode because it fit perfectly into the future universe we were creating. BF 2142 is an all-new game for us, and Titan mode is a big part of what defines it. It's a brand new way of playing in the Battlefield sandbox and with a lot of new toys.
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