Thursday, June 15 2006

Half-Life 2: Deathmatch
* Players now respawn with a small amount of invincibility to prevent spawn camping
* Weapon bindings can now be configured from the UI
* Added a timeleft command
* Added a mp_restartgame <time> command
* Added a sv_report_client_settings command. If server logging is enabled, setting this server variable to 1 will log the cl_cmdrate command from the client's machine
* Fixed an exploit with the shotgun reload
* Fixed an exploit with the gravitygun being able to move objects very quickly
* Fixed an exploit where certain players could hide and shoot from some objects
* Fixed an exploit where players could move around very fast if they suicide with a box on their head
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Brick_Hit_House
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15 June 2006 11:20 |
Landen
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15 June 2006 13:18 |
Tricky
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15 June 2006 16:20 |
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