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Tuesday, May 23 2006

Battlefield 2 1.3 Patch Released  by Craig D at 16:36

PC
Battlefield 2 Logo The much anticipated Battlefield 2 version 1.3 patch has been released. As suaul there's an incremental 82.3mb patch and a big, full 438.2mb patch. Commander dropped jeeps and offline co-op play are the new additions in this patch as well as the much talked about changes to "squad hopping".

It's available now on the EA Downloader, VGPro and 3dGamers

NEW FEATURES

- Air dropped vehicles: Squad members can now send a request up the chain of command for a vehicle to be dropped at their location.

- Co-op: Co-op Mode allows you to play Single Player levels on the Internet and LAN with both AI controlled bots and human players. Several new options have been created that will allow the server creator to modify how the bots behave in game.

Number of Bots: This setting allows you to determine the total number of bots that will spawn in game.

Bot Ratio: This setting allows you to determine the percentage of total bots that will spawn for each team. For example, setting this value to 25 means that 25% of the total bots will spawn in Team 1, and 75% in Team 2. Team 1 is always the MEC, Chinese, or their allies, while Team 2 is always the USA, EU, and their allies.

Bot Difficulty: This setting determines the skill level of the bots. 10 is easiest, 100 is the most difficult.

- Default Kit Selection: The kit that you used last is remembered at the beginning of the round and between maps.

BUG FIXES & GAMEPLAY TWEAKS

- Fixed issues with remote console and linux server

- Prevented ban list from being cleared in the event of a server crash.

- Fixed the bug where helicopters abandoned in the air would continue flying.

- Fixed issue with player not properly ranking up on servers where they continuously play.

- If the player joins a squad while dead, the player will not be able to use the squad leader as a spawn point until they have respawned once.

- Flag Capture bar now reacts accurately to players entering the capture radius.

- Fixed bug where friendly vehicles showed as valid targets

- Friendly Vehicle lock: Lock-on weapons do not lock on to friendly vehicles.

The box with an X through it will still appear, but a lock tone will not sound and then if fired, the missile will not track the friendly target.

- Fixed bug that altered mini map functionality

- Adjusted missile count on BF2SF helicopters.

- Fixed bug with Special Forces rank names.

- Fixed repairing HUD for the engineer when in a vehicle

- Adjusted award criteria

- Fixed a client crash after entering 300 characters into the IP address using "connect to IP"

- Fixed a tech hang when creating a single player account from an offline account

- Fixed crash when switching from BF2 to BF2:SF (or vice versa)

- Fixed a crash caused when a player is joining a map and another player logs into the same account

- Fixed a Dragon Valley exploit

- Fixed a bug on Zatar Wetlands where AA missiles would not lock onto oil towers

- Fixed a bug that caused the Eurofighter explosion to appear as a Mig-29 wreckage

- Armor Bar removed from occupied machinegun emplacements

- Fixed a bug on Kubra Dam and Zatar Wetlands that caused enemy AA sites to not display in bombing HUD

- Special Forces - Firing crossbow from open vehicle position causes others to see player weapon firing

- Fixed Repair Hud for the engineer when in a vehicle and repairing a team mate vehicles

- Fixed a bug on Strike at Karkand where players were able to get inside a building by Train Accident when FF is turned off

- Fixed the commander toys on Wake Island 2007 so that the US can no longer disable the Chinese artillery

- Fixed a bug in Zatar Wetlands 32 where commander assets were not being properly dropped to the location specified by the User.
Related News
02-Sep-09 Battlefield 2 1.5 Finally Released
09-Apr-09 Battlefield 2 1.50 Still Coming
02-Dec-08 Battlefield 2 1.50 Details
23-Jun-08 BF2 is 3 and New Update Coming
02-Jan-08 Project Reality 0.7 Released
09-Aug-07 Battlefield 2 Stats Outage Compensation
01-Apr-07 Desert Conflict BF2 Mod Released
16-Nov-06 Battlefield 2 1.41 Patch
09-Nov-06 Battlefield Community Update
Comments
WhyYouLoveMe
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23 May 2006 16:46
Excellent!
Midnight
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23 May 2006 16:50
It's not on my EA Downloader now unless mine is bugged
Tricky
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23 May 2006 16:57
hmm no more squad cycling then
Mani
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23 May 2006 17:08
Will be soon
Midnight
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23 May 2006 17:19
They should have made the AA still lock onto friendly planes but do no damage when it hits, I just have visions of people unloading super homing rockets (which they are now) and not caring where they go because they'll only hit an enemy anyway.
Maz
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23 May 2006 17:39
lol soo true grant
Midnight
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23 May 2006 17:47
Well this patch is already shit. You can't even find a friend on the same server as you now seeing as the scoreboard doesn't show the server you're on. The IP doesn't show up when connecting to the server, and the browser won't show players that are connected to that particular server. How the hell do they manage to release patches that put things backwards ?
Midnight
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23 May 2006 17:48
The whole server I was on was just at a standstill with everyone chatting about how lame it was that they couldn't test stuff with mates.. Oh, and Planes near enough instant spawn (at least on wake island)
WhyYouLoveMe
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23 May 2006 19:50
Midnight - The AA missles do not engage enemy targets if no lock has been acquired. (unless they changed that in the new patch) So spamming AA missles is pointless.
Re0sLess
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23 May 2006 20:00
I think what he means is that if you fly over an AA the AA can spam you with a full load + the load of the chasing plane. as the AA will not track friendlys. people will not think twice about it.
malis
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23 May 2006 20:03
i never used to think twice anyway
WhyYouLoveMe
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23 May 2006 20:16
I see what you mean but it still doesn't matter. If no lock-on has been acquired you're firing dumb missles with no effect.
Midnight
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23 May 2006 20:20
It's turning into CS, started as a good game and is getting worse and worse tbh.
WhyYouLoveMe
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23 May 2006 20:23
I think it's still fun but I wished they would have stuck to their original gameplay and just fixed bugs and improved performance. Too many whiners have too big a say in what EA does to this game. "The squeaky wheel gets the grease." The people that love this game and actually play it don't complain therefore EA doesn't care. It's the nature of the beast.
kehumff
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23 May 2006 21:46
What an intelligent answer....... and very very true
Mani
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23 May 2006 22:41
big big big anti-fan of the vehicle drops, peoeple are using them as bombs ;/
Re0sLess
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23 May 2006 23:11
People just use the vehicle drops as a blocker or mobile gun platform.
Midnight
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23 May 2006 23:14
it's better than using the Arty because it lands in like 2 seconds, and it kills a tank in one hit from the jeep
Brick_Hit_House
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23 May 2006 23:58
This is even worse than anything Dice Canada did
Mani
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24 May 2006 00:03
Got news for you, Dice Canada did do this!!
Brick_Hit_House
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24 May 2006 00:12
Aah, now I understand.

I'm sure that the main reason for the patch is to merely get the game running on the same engine version that AF has been developed on. Do you remember the crappy patch before SF was released?

Add in some gimicky changes in reaction to Quake Wars, plus fixing some non-descript bugs & Bob's your uncle!
Maz
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24 May 2006 02:29
utter sh*t imo this patch should be rolled back and the only change made should be the squad leader spawning TBH
Maz
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24 May 2006 02:29
<< not happy, 45mins of being bombarded with jeeps
shagnastie
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24 May 2006 02:57
ive just been on it - and i loved it - i mean whast not to like (",) ??
malis
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24 May 2006 08:44
404 error ftw
chowding
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24 May 2006 20:57
it was awesome, why is everyone complaining, theres nothing not to like about it!


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