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bf2 1.4
pab.wayniac

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15 August 2006 01:40 Reply (Quote this message)
well well lets hope this puts 1.3 to shame because its been a servers nightmere and players crashing back to desktop etc etc i wonder if cartillery will be a allowed weapon lol
and plz will they stop changing the battle requirements for awards i dont know if im comin or goin with them!! wellits better than rvs ...lets just hope this patch sorts the bugs and glitches zzzzzzzzzzzzzzzz so noobish give it up cheats!!were onto you!!! again lets hope 1.4 does the trick


Stan

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15 August 2006 01:50 Reply (Quote this message)
May i be the first to say welcome to gameslave !
As for bf2 i aint pld it since the 1.3 patch, gone off it a bit tbh.


Undefined

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15 August 2006 08:41 Reply (Quote this message)
As have I, not played it for ages. Might give it a go again with the new patch but I'll need to find the willpower for it.



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Mani

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15 August 2006 09:59 Reply (Quote this message)
Played a fair bit in last few days, city/infantry maps still rock



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KingKennedy

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15 August 2006 19:42 Reply (Quote this message)
Yea dunno why people try and blame the patch, hasnt really changed the gameplay at all.


Mani

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15 August 2006 20:03 Reply (Quote this message)
Car drops suck, i hate them. Other than that, I agree.



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KingKennedy

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15 August 2006 20:59 Reply (Quote this message)
I think they are a good idea in theory just not how they have been implemented in the last patch. It should be that they are only available on request as it would stop them being used to defend flags etc


Re0sLess

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16 August 2006 15:15 Reply (Quote this message)
The 1.4 chage log is out if anyone has not seen it.

lost of stablity fixes


Midnight

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16 August 2006 17:12 Reply (Quote this message)
I see they've put the armour back up on the blackhawk then.


Re0sLess

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16 August 2006 17:22 Reply (Quote this message)
yep, there are some good changes there, looks like they have lissened to the comunity on this one.


Midnight

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16 August 2006 19:54 Reply (Quote this message)
Shame the guns on the Blackhawk suck dick compared to how they were though.


malis

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16 August 2006 22:35 Reply (Quote this message)
Did transport helicopters need boosting armour wise? Blackhawk still seemed to be lethal enough.



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16 August 2006 22:37 Reply (Quote this message)
backhawk has sucked since 1.2



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shagnastie

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16 August 2006 23:18  Edited by shagnastie on 16-Aug-06 at 23:18 Reply (Quote this message)
yeah most ppl lived for the blackhawk all they ever did would rape it right up with that lethal cannon gun. im glad they took away a bit of armour and took away a little of the power.. whereas ppl use to tk for the Bhawk that nolonger ever really happens.. Its no better than the potato chopper atm

which i guess sucks - but thye did it to level the choppers up i guess



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MeeZ

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18 August 2006 08:17 Reply (Quote this message)
Here at my work they block a lot of inet sites. (Too weird I still get to visit you guys as all gamerelated sites here are blocked). So I can't check out what will (or not) be fixed with this new patch.

Hopefully that bug where you can get into the Hotel at Karkand and start raping everyone. Happened a couple of times to me now and you really feel like f#cking someone up.


Mani

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18 August 2006 08:20 Reply (Quote this message)
Here ya go, changelog..

Attention Soldiers!

We just got an update from DICE and the 1.4 patch that was scheduled for today has been delayed as the team makes final reviews on the patch. The release date for this patch currently is TBD, but we will update this announcement when we get new information on the patch. Apologies for the lateness of this update. Below is a list of the new content and fixes that will be included in the 1.4 patch.

With the release of the 1.4 patch we have made significant improvements to player and server stability as well as introduced more ranked content for players to enjoy. Along with the many bug fixes we have included the new map " Road to Jalalabad" which is sponsored by Comcast making this patch is an excellent step forward for the Battlefield Franchise. We would like to thank everyone who helped support the Beta effort. Please take a moment to review the fix list for this patch:

1.4 Patch – New content

· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
· New Server Option: No Vehicles mode

1.4 Patch – Fix List

Front End:

· Front end - Fixed server browser issues with updating info
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
· Multiplayer Server filter "maps size" will now work
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box

Game Server

· Increased server stability
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
· Unlocks are once available on unranked servers.
· Ranked server have to have unlocks activated.
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
· Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map.
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
· Fixed a Vehicle drop crash related bug (missing icon).
· Co-Op bot console commands do not function on local servers.

Client / Gameplay:

· Increased client stability
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
· Introduced a delay from proning to standing to help reduce exploiting
· Adjusted C4 to make throwing more difficult
· Fixed the issue where a red distance marker appears on the ground
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
· Made adjustments to reduce the damage taken by vehicles when driving
· Commander options will no longer available whilst dead.
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
· Fixed the issue that would cause infantry players to be revived with no kit.
· Fixed several rare graphics crashes.
· Fixed issue with players crashing while clicking "Join Game" in the front end
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
· Transport Helicopters – Increased the armor of all transport helicopters

- The DICE Battlefield Team



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Re0sLess

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18 August 2006 10:34 Reply (Quote this message)
It says they fixed V-drops to stop haxing so hopfuly that karky drop will be fixed.

That pissed me of, espes when me+shag had to go cmdr of each team to stop it, every 20 secs we got a request!


MeeZ

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22 August 2006 07:30 Reply (Quote this message)
Most sounds good. Hopefully we aren't getting any new crap from this patch.


Abstract

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22 August 2006 13:32 Reply (Quote this message)
I'll give BF2 another go when this patch comes out, see if i can get back into it.


bf2 1.4
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