Friday, March 04 2011

"Homefront is set to become one of THQ's most successful original IP launches," said Danny Bilson, EVP Core Games, THQ. "The team at Kaos have spent three years building an FPS that competes with the very best, offering a thrilling and original single player experience and hundreds of hours of multiplayer."
In advance of release, THQ is preparing hundreds of dedicated servers in multiple locations across the globe to support Homefront's epic multiplayer mode.
"We're providing dedicated servers for both console and PC versions of the game," said Drew Como, Director of Infrastructure, THQ. "Dedicated servers allow us to support 32-players on large maps with infantry, vehicles and drones, and level the playing field compared to titles that rely on user-hosted games. We know how important this is to the FPS community, and we're looking forward to seeing their reaction on March 15th."
Tags: Homefront

20-Sep-11 | Crytek To Developer Homefront Sequel |
14-Mar-11 | Homefront Launch Trailer |
03-Mar-11 | Homefront TV Trailer |
31-Jan-11 | Homefront PC Blog |
05-Jan-11 | Homefront 'Fight for Freedom' Developer Diary |
14-Dec-10 | Homefront Singleplayer Trailer |
03-Dec-10 | Homefront Mulitplayer Developer Diary |
19-Nov-10 | Homefront Back Story Developer Diary |
01-Oct-10 | Homefront Multiplayer Debut Trailer |
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