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Wednesday, March 09 2005

Duke Nukem Forever physics surpass Half-Life 2  by Shane L at 18:43

PC
I have never really been into the duke before so ill do a little quote.

In another section, a tiled wall is destroyed realistically, with tiles breaking and popping off the wall when they're hit sufficiently hard, while further demonstrations of the engine's prowess include human shaped "rag doll" models in glass boxes, which react realistically to the environment around them being damaged, and most impressively of all, a completely interactive piece of cloth suspended between poles - which billows and stretches when it's shot, and can even be filled with balls like a hammock.

Full article at Eurogamer
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Tricky
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09 March 2005 19:45
I'll believe it when i see it
Tricky
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09 March 2005 19:50
oh thats a rather scary smiley
Scrappy
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10 March 2005 09:31
First I've heard of this in about two years. Thought we'd never hear of it again They even released videos with supposed in game footage, which, looked great at the time. I guess they went back to the drawing board.


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