Wednesday, March 09 2005
Following on from the news we posted yesterday, Computer Games Magazine have a small Q&A session with the AGEIA President Curtis Davis.
Full AGEIA PhysX Interview
CPUs, GPUs, and Now PPUs we will need about 8 gfx processors and a CPU to play a game soon, lets hope the GPU big boys are looking to integrate a PPU type solution as early as possible.
By the sounds of it, Unreal 3 Engine based games will have plenty of Bells and Whistles, lets hope they also include taking an extended look at the netcode side of things.
** Update **
The Inquirer has a picture of the prototype board, if that sort of thing turns you on.
Computer Games - We have all seen things like ragdoll deaths for game characters as well as object movements. Will the AGEIA solution allow for other features like true terrain deformation in games (a la Red Faction) or real physics for things like water and particles?
Curtis Davis - Absolutely, next generation games will take those type of effects to a whole new level of magnitude. Physics will offer a host of advanced features including universal collision detection, rigid-body dynamics, soft-body dynamics, fluid dynamics, smart particle systems, clothing simulation, soft-body deformation with tearing, and brittle fracturing for destruction of objects in gaming environments.
Full AGEIA PhysX Interview
CPUs, GPUs, and Now PPUs we will need about 8 gfx processors and a CPU to play a game soon, lets hope the GPU big boys are looking to integrate a PPU type solution as early as possible.
By the sounds of it, Unreal 3 Engine based games will have plenty of Bells and Whistles, lets hope they also include taking an extended look at the netcode side of things.
** Update **
The Inquirer has a picture of the prototype board, if that sort of thing turns you on.
Tags: PhysX

14-May-06 | UT2007 Interview |
02-May-06 | AGEIA Interview |
22-Mar-06 | PhysX Cards Coming in May |
23-Oct-05 | PhysX Q&A session |
21-Sep-05 | PhysX Card Ready |
25-May-05 | PhysX Hardware Preview |
18-Apr-05 | PhysX to demo at E3 |
14-Apr-05 | AGEIA Technologies Interview |
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