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Tuesday, March 09 2010

Bodycount Announced & Screenshots  by Craig D at 08:30

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Codemasters today announced Bodycount, a first person shooter in developer at Codemasters Studios Guildford for Xbox 360 and Playstation 3 that's set to ship in the fist quarter of 2011.

"Our core focus for Bodycount is to deliver best-in-class gun play that places the gamer at the heart of the experience," said Executive Producer Tom Gillo. "From the jaw-dropping devastation caused by firing into enemies or shredding the world around you in a hail of bullets, Bodycount will crystallise that moment of pulling the trigger into an exhilarating sensory overload of action."

"We’re all massive FPS fans," said Stuart Black, Creative Director on Bodycount "and believe that there’s room for a refresh of the shooter experience. If Race Driver: GRIDTM was all about the purity of racing, then everything in Bodycount is absolutely centred on the bullet and its impact on the world. Our shredding tech enables us to create a different kind of gameplay, where players and AI can’t hide behind indestructible cover and rely on whack-a-mole mechanics. Here the environment is constantly changing as the game world is shot to hell; it’s going to be a huge amount of fun."

"By investing extensively in our people and tools, we have attracted an exciting team of development talent to Codemasters Studios Guildford, empowered with a mandate to create innovative, original games using award-winning technology," said Gavin Cheshire, Vice President, Codemasters development. "As our first internally produced new IP for many years, Bodycount will deliver a fresh FPS experience powered by intense combat, compelling narrative, advanced AI and engaging online multiplayer game modes."

Here's a pair of Bodycount screenshots.
Bodycount, bodycount_annnounce_01.jpg Bodycount, bodycount_announce_02.jpg
Tags: Bodycount


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