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Friday, July 03 2009

Two Worlds II Announced  by Craig D at 15:22

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Zuxxez Entertainment and developers Reality Pump have today announced Two Worlds II, the RPG sequel is due in the coming Winter for PC, Mac and next gen consoles which I take as Xbox 360 and PS3.

"Two Worlds II" presents a totally new gamer experience, one in which 2 years of intensive development has enabled quantum leaps in all spheres: completely overhauled AI and balancing standards, experienced authors, the active combat system and the brand-new engine all combine to provide an unforgettable experience where excitement, sheer enjoyment and graphics rule. "Two Worlds II" simply sets new technical benchmarks in the RPG genre, thanks not least to its seemingly unlimited number of dynamic light sources, micro-detail Parallax Mapping, 24 Bit HDR Post Processing, Space Ambient Occlusion and Human Eye Accommodation.

Alexandra Constandache, the Executive Producer of TWII commented, "We intentionally opted for a completely independent game with radical new technology. This was the only way to ensure that we harness the enormous potential and experience gained from the making of the first "Two Worlds" project - and make full use of the further technical development of internal Reality Pump tools that has been on-going since the first "Two Worlds" was developed. This new release window gives us enough time to systematically implement both our own requirements and the feedback of the "Two World" fans, enabling us to create a breathtaking RPG experience."
Related News
30-Nov-10 Two Worlds II 'Story' Trailer
01-Apr-10 Two Worlds II Screenshots
14-Feb-10 Two Worlds II Screenshots
09-Nov-09 Two Worlds II Teaser Trailer
19-Oct-09 Two Worlds II Screenshots


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