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Wednesday, November 05 2008

X3: Terran Conflict Rolling Demo  by Craig D at 15:03

PC
A rolling non-playable demo of EgoSoft's space opera X3: Terran Conflict has been released, as with previous rolling demo's in the X3 series t's not just meant for show and can be used as a pretty decent gaming system benchmark. You can grab the 400+ mb demo at Gamer's Hell or FileFront.

X³: Terran Conflict is a brand new, stand-alone game set in the universe of X³. It is the culmination of the X trilogy, with a grand finale that takes us all the way back to Earth's own solar system. Gamers can take on the roles of different characters in the X universe, or of a Terran military pilot, and experience a multitude of stories in the largest X universe ever featured – for X³: Terran Conflict will offer more missions than any other X game before. Meanwhile this will pose questions such as: How has Earth changed in all these years? And how will relations between Earth and its counterparts in the X universe develop?
Related News
27-Apr-10 X3: Terran Conflict Patch 2.6
16-Oct-09 X3: Terran Conflict Patches
21-Oct-08 X3: Terran Conflict Steamed
11-Sep-08 X3: Terran Conflict Gold
28-Aug-08 X3: Terran Conflict 'Think Trailer'
22-Aug-08 X3: Terran Conflict Screenshots
30-Jul-08 X3: Terran Conflict Trailer
06-Mar-08 X3: Terran Conflict Trailer
04-Feb-08 X3: Terran Conflict Revealed
Comments
Mani
Posts: 6957
Rank:
Post rank 5 out of 5
05 November 2008 16:30
My results in case anyone feels like comparing..

Operating System: Windows VistaTM Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 4800 Series [1914 MB] Driver: 7.15.0010.0149
CPU Info: Intel(R) Core(TM)2 CPU 6700 @ 2.66GHz (2 CPUs), ~3.0GHz
Usable System Memory: 3326 MB


Video Settings During Benchmark:
Screen Resolution: 1920 x 1200 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 28 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 38.2 average fps 13.0 minimum fps 89.0 maximum fps
Scene "Fight" 77.9 average fps 30.0 minimum fps 167.0 maximum fps
Scene "Build" 104.7 average fps 65.0 minimum fps 163.0 maximum fps
Scene "Think" 52.2 average fps 23.0 minimum fps 99.0 maximum fps

Overall average framerate: 68.2 fps


=============

Not bad for 1920/1200 with 4X AA
D3CYPH3R
Posts: 481
Rank:
Post rank 3 out of 5
05 November 2008 18:36
Well if it's anything like FC2 i'll expect 4-6fps dling now will update when i get it.
D3CYPH3R
Posts: 481
Rank:
Post rank 3 out of 5
05 November 2008 23:18
Something must be worng somewhere!

Operating System: Windows VistaTM Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 4800 Series [3571 MB] Driver: 7.15.0010.0149
CPU Info: Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz (2 CPUs), ~3.6GHz
Usable System Memory: 8190 MB


Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 28 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 41.1 average fps 14.0 minimum fps 91.0 maximum fps
Scene "Fight" 75.5 average fps 32.0 minimum fps 135.0 maximum fps
Scene "Build" 89.6 average fps 64.0 minimum fps 121.0 maximum fps
Scene "Think" 45.1 average fps 30.0 minimum fps 67.0 maximum fps

Overall average framerate: 62.8 fps

I give up, in theory my pc should be good, but every benchmark seems to say otherwise.
Mani
Posts: 6957
Rank:
Post rank 5 out of 5
06 November 2008 00:02
seems baffling.

I have a slower CPU but am running at higher res AND have better scores?
D3CYPH3R
Posts: 481
Rank:
Post rank 3 out of 5
06 November 2008 00:32
indeed, i'm also running on a 300gb velociraptor, might have a play over the wkend if i get chance, i ran 3dmark vantage and my system came out below average for it's specs


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