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Tuesday, December 04 2007

BioShock 1.1 Patch  by Craig D at 09:34

PC
The 2K Games support site now has the retail 1.1 patch for Bioshock available for download. The 27mb file includes the chanes and fixes listed below, please note this is only valid for boxed version of the game. Direct2Drive and Steam version will be patched separately, perhaps even automatically.

Changes:

* Added compatibility with Matrox TripleHead2Go - Allows Bioshock users to play in Surround Gaming Mode across 3 screens simultaneously
* Added rendering support for TripleHead2Go
* Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine Buster 2, Vending Expert, Vending Expert 2
* Added an Option to disable the Vita-Chambers for added difficulty.
* Changed behavior of subtitles so that inappropriate queuing is improved
* Added support for a walk toggle keybind
* Added Horizontal FOV Lock option
* Atlas VO volume increased for German releases

Fixes:

* Re-added the Human Inferno tonic which was missing from the retail release.
* Fixed mouse acceleration issues
* Fixed issue of subtitles not clearing correctly on occasion
* Fix for a potential situation in Fort Frolic where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar
* Fixed subtitle timings to more accurately match the on screen audio
* Fixed issue causing stuttering audio when using Windows Vista
* Fixed issue with characters squirming and wiggling after death
* Fixed blood decals and other projectors not showing up on ATI hardware
* The "Use Creative EAX Audio" option is now greyed out when EAX-capable hardware is not present
* Fixed audio issues stemming from having a Speaker Setting in Windows that was invalid for the current sound card
* Fixed reserved keys not functioning properly when keys are unbound
* Fixed multiple cases of keys not allowing a rebind
* Removed erroneous "Reload" binding in a no-weapons context
* Fixed incorrect Training Message concerning bots who are friendly to enemy AIs
* Fixed incorrect Training Message when shooting a Mimic
* Fixed refresh rate being locked at 60hz in DX10 mode
* Fixed VSync disabling in DX10 mode
Tags: Bioshock
Related News
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28-May-08 BioShock Coming to PS3
24-Oct-07 And The Winner is, Wii Sports!
02-Sep-07 BioShock Review
27-Aug-07 BioShock Soundtrack Available Free
23-Aug-07 BioShock patch servers crash
21-Aug-07 BioShock Demo
20-Aug-07 PC Bioshock Demo Available Tonight!!
19-Aug-07 BioShock PC.ign Review
Comments
Brick_Hit_House
Posts: 17
Rank:
Post rank 0 out of 5
04 December 2007 23:16
I see the crappy DRM protection has not been removed- as was promised.
Mani
Posts: 6957
Rank:
Post rank 5 out of 5
05 December 2007 10:41
I've still not played more than the first 30 mins, bored me to tears tbh
ralinn
Posts: 1971
Rank:
Post rank 4 out of 5
05 December 2007 19:40
I lvoed the art and sound, the enemies were pretty cool too. But apart from that it played like a pretty mediocre shooter to me...
Negotiator
Posts: 548
Rank:
Post rank 3 out of 5
05 December 2007 21:06
zzz game


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