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Friday, November 24 2006

Crackdown Screenshots and Artwork  by Craig D at 16:51

There's a huge batch of Crackdown screenshots and artwork in the gallery. The artwork comprises of mug shots from the agents in the game, these are summarised in the full story below.

The Agents of Crackdown

By now, you’ve seen the Agent – the guy on all the posters. But did you know that the Agency has more up its sleeve than just a single super-cop?

When designing our Agents, we wanted to avoid the typical tall-dark-and-handsome cliché we’ve seen in any number of games. Not every hero looks the same, so we aimed to create a team of Agents that would draw from all types of races, cultures and historical backgrounds.

We wanted Agents with personality. We wanted war-paint, piercings and tattoos. There was a wealth of historical battle costumes and facial makeup to work with. We wanted these guys to look like they had been though a lot of battles and were hard as nails, inside and out.

We’re very keen that our full agent line-up will ultimately look like a group of uniquely varied hardcore mo-fo’s who all belong in the same uniform and in the same rag-tag team.

And with that, we present our dysfunctional family of Agents…

African American Agent: Not every superhero is tall, dark, handsome and white. In our efforts to make the Agents as diverse and complex as possible, we drew our initial inspiration from the popular comic book character, Blade. Before we had made any decisions on the character’s race, Blade was featured heavily in our reference material. He’s a super-hero with a very dark side and the sequences of him jumping from building to building in the first Blade film were key to what we were trying to accomplish with our own characters. We suppose that the streaks on the side of our character’s head at level five are in homage to Blade’s famous hair styling.

Russian Agent: As with all the Agents, it was quite hard to define this one without resorting to a moustache and a big furry hat. Eventually we decided to look at the Kurgen character from the "Highlander" film for inspiration. Starting there, we essentially turned the character upside down. Instead of having patchy hair, he ended up with a patchy beard, deep set eyes and an overall nutjob look.

Goth Agent: We really wanted the pasty white Marilyn Manson motif with the black make-up overlay, but we also didn’t want him to end up looking like a member of Kiss. So we decided to evolve the Agent from level to level using facial hair patterns. Turned out to be a popular choice.

Norse Agent: We couldn’t really do the classic Norse, blonde-haired, blue-eyed, braided-hair model, so we came up with a single braid going over the top of the head and added some interesting blue face paint in lieu of tattoos.

Maori Agent: Didn’t want this one to fall to traditional tribal cliché, so we modernized the approach through the use of tattoos and steel spikes woven throughout the hair.

Thai Agent: Essentially the opposite in tone from our traditional Asian Agent. Once we had the features nailed down, we simply used everything that we hadn’t used in the other model.

Hispanic Agent: We really wanted to highlight strong South American features in this Agent. We gave the character some personality with tattoos, facial hair and a peppering of battle scars.

Asian Agent: The idea with the Asian Agent was to go traditional in appearance but to age in theme. Rather than bulk-up the way the American Agent evolves, the Asian character ages into strength and wisdom. At level-five, he ends up with a full head of white hair which looks quite good against the black costume.

Tags: Crackdown
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Posts: 1740
Post rank 4 out of 5
24 November 2006 16:55
Whilst I'm sure it's a team of 'hardcore mo-fo's' it's quite funny how PC it all seems.
Posts: 1185
Post rank 4 out of 5
28 November 2006 08:40
So it's ok to have bad graphics if you put black lines round the edges? Looks poor to me.

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