Login
register search gameSlave
Tuesday, November 21 2006

Dawn of War - Dark Crusade Review  by Craig D at 01:28

PC
We have our Warhammer 40K: Dawn of War - Dark Crusade review on-line today. Duncan seemed relatively impressed, if a little less so than with its predecessors.

It's well worth a quick read anyway.

My first campaign attempt saw me very slowly moving across the map, preferring to reinforce existing territories and let the other six computer players sort it out amongst themselves; I'd sit smug and mop up the last couple standing. This, as it turns out, is a foolish proposition. Winning sides will gain momentum, fielding greater resources at the start which can give a big push start to the war machine generating troops and armour. Sitting behind what I had assumed was quite a big row of guns, I waited for the coming tide of green skinned Orks to break against it, after which I'd venture out and clean up. What followed was a quick illustration in not only some of the improvements to the games engine but in history repeating. Dependent on how good your modern history is, picture myself as the French, my shiny defensive line as the 'Maginot Line', and the green skins as the approaching Nazi horde. Wine in hand, official military onions string across shoulders, I survey the field - Me: Bien sûr! Mes pistolets sont très bons. Beaucoup de pistolets. Regarde! Voici les Orks. Il y a beaucoup d'Orks. Beaucoup de beaucoup d'Orks. Oh Merde.
Related News
20-Mar-07 Warhammer 40,000: Dawn of War - Dark Crusade Patch
04-Oct-06 Dawn of War - Dark Crusade Artwork
03-Oct-06 Dawn of War: Dark Crusade Intro Movie
21-Sep-06 Warhammer 40K: Dawn of War - Dark Crusade Gold
01-Sep-06 Warhammer 40K: Dawn of War - Dark Crusade Demo
24-Aug-06 Warhammer 40k: Dawn of War - Dark Crusade Screenshots
12-Aug-06 Dawn of War: Dark Crusade Movie
05-Aug-06 Dark Crusade Movie
30-Jul-06 New Dawn of War: Dark Crusade Movie


Commenting is disabled for this article.