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Tuesday, October 03 2006

Far Cry v1.4 Patch  by James B at 20:17

PC
Classic FPS Far Cry is still getting updates it seems. Now at v1.4, you can download both the full patch or the incremental one from our Far Cry game page.

The patch fixes a few bugs and features significant multiplayer tweaks, click full story for the full change list.



Patch 1.4 change log

* This patch supports 32 bit only.

General changes

* Added remakes of assault maps (Project FiXit)

* Closed several security holes

* Joypad support has been added

* Several console commands have been deactivated and are only available in DEVMODE

Multiplayer General changes

* Added automatic kicking of team killers for violating default limit (integrated with Punkbuster)

* Added broadcast and spawn message capability

* Added center red dot to the scope of the sniper rifle

* Added command which allows the gameplay to start at a specific flag for training

* Added first person spectator view. It is considered beta and will not be officially supported

* Added GUI buttons for players to easily vote

* Added GUI voting panel to initiate votes for map changes and kicking players

* Added ingame server administrator panel for real time GUI admin capability

* Added ingame text flood kicking (integrated with Punkbuster)

* Added IP and server name to scoreboard

* Added Join server by IP function

* Added option to disable voting

* Added option to remove enemy nametags from cross-hair

* Added team kill punish and forgive system

* Fixed "CD Key In Use" issue with automatic server kick

* Fixed binocular/sniper rifle bug

* Fixed bug in mp_airstrip which lead to a server crash

* Fixed bug where players were missing their scoreboard (getting refreshed automatically now)

* Fixed gameplay issues on mp_jungle

* Fixed grenade bug

* Fixed scoreboard so that it now properly shows ping

* Increased amount of damage inflatable boat can take

* Server browser list updated for easy navigation. Many filters and a favourite server section added

Multiplayer Gameplay changes

* Added MP5 and Shocker to Assault game mode

* Added occlusive damage to vehicle explosions (player cannot die due to an explosion while behind a solid object any more)

* Fall damage reduced

* General weapons balancing

* Health and armor adjusted amongst the classes to give the Grunt the most, Engineer medium and Sniper least.

* New OICW grenade launcher interface

* New RL fire mode

* Server and client optimizations for smoother gameplay

* Stamina increased 50%

* Sticky bombs replaced with "Beta" C4

* Wrench now has melee capability

Documentation

* Features Manual for FarCry(tm) Patch 1.4 (A detailed description about the newly added features)

* Server Command Table (Lists all the new commands available for FarCry(tm) multiplayer with explanations)

* Project Fixit (A detailed explanation of changes to the stock assault maps)
Tags: Far Cry
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Comments
ralinn
Posts: 1971
Rank:
Post rank 4 out of 5
03 October 2006 21:15
Those are some big changes... nice.
malis
Posts: 1740
Rank:
Post rank 4 out of 5
03 October 2006 21:24
Far Cry multiplayer on a decent server with comms was actually great fun. Used to play it lots
Abstract
Posts: 753
Rank:
Post rank 3 out of 5
03 October 2006 22:36
Remember playing it online when it first came out ages ago, v1.0, was real laggy. Expect these updates sorted it.


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