Tuesday, July 18 2006

he PowerPC part of the Cell is very similar to a Xbox360 CPU core. They share most of the common performance problems and are both quite bad at running generic c++ code. This is something we can deal with relatively easily, though. The Cell's SPUs are a lot better and have great peak performance numbers, but adapting any moderately complex system to run on 256k memory for both code and data is a very time consuming challenge.
Being a huge fan of The Darkness comics, I'll be keeping a close eye on this. The mythology has great potential for a video game.
Tags: The Darkness

21-Jul-07 | New The Darkness Demo Hits Live! |
10-Jul-07 | The Darkness Review |
26-Jun-07 | The Darkness Multiplayer Trailer |
19-May-07 | The Darkness Demon Arm Trailer |
19-May-07 | The Darkness PS3 Screenshots |
10-Mar-07 | The Darkness Trailer |
25-Feb-07 | The Darkness Comic-Con 07 Trailer |
10-Jan-07 | The Darkness Screenshots |
29-Sep-06 | The Darkness Trailer |
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malis
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18 July 2006 16:11 |
Mani
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18 July 2006 16:12 |
malis
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18 July 2006 16:30 |
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