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Sunday, July 02 2006

Prey Dev Diary - GOLD Edition  by James W at 11:20

PCXBox
The latest Prey weekly diary has been posted on 3DRealms.com. As you would expect, this week Project Leader Chris Rhinehart is talking about the game going gold and the recent release of the demo.

Not only that, but I've heard a lot of people are happy that the demo contains so much content. Why did we choose to release a fairly large five-level demo? Well, we've always wanted to release the demo from the start of the game. At the same time, we knew it was important for people to experience SpiritWalking and DeathWalk. But neither of those features come into play until the fifth level of the game. So, it was pretty obvious that we needed to include all of those levels in the demo. And, of course, we needed to show off MP. So that added on an additional two levels. End result: A pretty big demo.
Tags: Prey
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