Login
register search gameSlave
Saturday, June 17 2006

Rainbow Six Vegas Interview  by James W at 15:02

PCXBoxPlaystation
FiringSquad have caught up with UbiSoft creative director Maxime Beland to find out more on the latest game in this popular tactical-shooter series, Rainbow Six Vegas.

FiringSquad: This will be the first Rainbow Six game for next-gen consoles. What graphical features can we expect from Rainbow Six Vegas?

Maxime Beland: In terms of technology, we are able to go very far, and the next-gen leap will be very visible . We are really taking full advantage of the engine, physics etc. More dynamic lights (non-shadow and shadow-casting), tons more rendered objects, picture-in-picture technology, advanced A.I. and physics, next-gen breakable objects, MOCAP animations also a completely new 3D HUD interface etc. Our attention, technology wise, is on A.I., visual effects, animations and environments.


Rainbow Six Vegas is expected for release in November.
Related News
19-Jul-07 Rainbow Six Vegas 1.05 Patch
28-Jun-07 Rainbow Six Vegas PS3 Media
14-Feb-07 Rainbow Six Vegas Map Pack Screenshots
30-Jan-07 Tom Clancy's Rainbow Six Vegas 1.04 Patch
16-Jan-07 Rainbow Six Vegas 1.03 Patch
21-Dec-06 Rainbow Six Vegas 1.02 Patch
12-Dec-06 Rainbow Six Vegas 1.01 Patch
07-Dec-06 Rainbow Six Vegas Patch Coming Soon
28-Nov-06 Rainbow Six Vegas Co-op Media


Why not register and have your say?