Thursday, June 08 2006
CVG have an interview Bill Roper about the much anticipated upcoming game Hellgate: London.
Bill Roper: We've always been huge believers and advocates of randomly generated content - or, perhaps more accurately, dynamically generated. The massive amount of work and planning that goes into creating systems that can make level layouts, populate them with appropriate enemies and rewards, as well as chance events and do so in a fun and challenging fashion is almost minimised by the term 'random'. The results are random, but the path getting there is anything but.
Tags: Hellgate: London

18-Oct-07 | Hellgate: London Demo Released |
18-Oct-07 | Hellgate: London Trailer |
17-Oct-07 | Hellgate: London Gold & Demo Thursday |
09-Oct-07 | Hellgate: London Media |
17-Sep-07 | Hellgate: London Beta |
23-Aug-07 | Hellgate: London Dated and Priced |
06-Aug-07 | Hellgate: London Dated |
26-Jul-07 | Hellgate: London E3 Cinematic Trailer |
11-Jul-07 | Hellgate: London Media |
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