Thursday, September 16 2004
I haven't posted about one of these diary articles before, but this one is different, talking exclusively about mutiplayer and the factors that influence it.
It's well worth a read and also includes lots of screenshots for your viewing pleasure.
The demo definitly got me hoping, let's hope the multiplayer can deliver. It's the most important part of a game after all, right?
Finally, community is the third factor to keep in mind when designing multiplayer games. Medal of Honor has a dedicated community of fans who are active in creating clans, developing fan sites, and posting to forums. The community has a lot of great ideas and is a huge resource for our development team.
It's well worth a read and also includes lots of screenshots for your viewing pleasure.
The demo definitly got me hoping, let's hope the multiplayer can deliver. It's the most important part of a game after all, right?

19-Sep-05 | MoH: Pacific Assault Patch |
24-Nov-04 | Pacific Assault Review |
19-Nov-04 | Pacific Assault patch |
13-Nov-04 | Pacific Assault movie |
29-Oct-04 | Pacific Assault Multiplayer Demo |
29-Oct-04 | Pacific Assault, Official Trailer 3 |
27-Oct-04 | Pacific Assault ships early? |
22-Oct-04 | More Pacific Assault Hands-On |
21-Oct-04 | Pacific Assault, hands on |
Why not register and have your say?

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