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Thursday, September 16 2004

Far Cry 1.1 SDK  by Craig D at 01:03

PC
I've been saying a while that Far-Cry could very well spawn some good mods, and we're keeping our eyes on a few, hopefully the release of an updated SDK will help some quality mods to get released that bit quicker.

Changes in version 1.1:

- fixed Maya5 Polybump plugin
- fixed not working antialising in Maya5 Polybump plugin
- included Maya6 Polybump plugin
- updated Maya Polybump .pdf file
- included Max6 Polybump plugin
- included ScriptObjectSystem.pdf
- included ScriptObjectGame.pdf
- included Max6 CryExporter
- included Maya6 CryExporter
- AI description document
- Updated physics document


Doesn't mean much to me though. You can grab it at 3dgamers if you are so inclined.
Tags: Far Cry
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Comments
morkith
Posts: 562
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Post rank 3 out of 5
16 September 2004 01:06
Bring on the mods!
KendoMonkey
Posts: 420
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Post rank 3 out of 5
16 September 2004 13:37
I want to see a Baywatch mod
Mani
Posts: 6957
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Post rank 5 out of 5
16 September 2004 13:46
Bikini clad lifeguards with big, erm, guns and bad attitudes.
Tricky
Posts: 1655
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Post rank 4 out of 5
17 September 2004 11:16
um lol


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