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Sunday, May 14 2006

UT2007 Interview  by James W at 16:54

PC
UT2007 Nvnews have had a chat with Epic's Tim Sweeney about UT2007, DX10, megatexturing, Physx and impressions of Intels new CPU, the Conroe.


Jacob - How will UT2007 use Ageia enhanced physics effects? Increased object count? Fluid effects?

Sweeney- Anywhere from explosions to have physically interacting particles... we are also looking at fluid effects to see where we can use those, gee, blood spurts sound like they might be a good candidate! A lot of other special effects like that, where they don't affect the core game play, so that players with the physics hardware and players without the physics hardware can all play together without any restrictions.


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