Friday, May 12 2006

The user marks a file to download and it will be put in an active queue downloadlist. There are 6 slots reserved in that queue. They will be downladed sequentially not in parallel! If the Xbox360 sees there is bandwith available it will boost the download speed up, if there. During Online Sessions the downloads will be paused to garantee no lags. It's also possible to turn off the console, after powering it back on the downloads will resume. When a download finishes the user will get a message that it has been downloaded. The bandwidth managmend looks like to be for lag free chats in the dashboard or some other features which will be implemented additionally, i think so cause during online sessions it will be paused anyway as he mentions in his response to my questions.
Tags: Xbox Live!

28-Jul-08 | Rumour: Some 360 Games Playable Online for Free? |
14-Jul-08 | E3: 360 Dashboard overhaul announced |
17-Dec-07 | Sensible World of Soccer Hitting XBLA This Wednesday |
19-Sep-07 | Bomberman Live Bomb-Up Pack 2 Hits Live! |
14-Mar-07 | Games for Windows Live Coming in May |
29-Nov-06 | Double Dragon To Hit Xbox Live Arcade |
08-Nov-06 | Contra Out On Xbox Live Arcade |
07-Nov-06 | Microsoft Signs HD Movie Deal |
05-Oct-06 | Augustana are Xbox Live Artist of the Month |
Why not register and have your say?

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