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Saturday, August 21 2004

Brothers in Arms Q&A  by Shane L at 16:03

Brothers in Arms C&VG talks with Randy Pitchford of Gearbox Software about their upcoming World War II game.
Yes, the system we have is called situational AI. And that's what our designers use to give the enemies commands in the same way I give my Allies commands. The battlefields are more alive - this is not a corridor shooter where you're taken through a very narrow path and the makers use tricks to lead you past obstacles - you know, all that linear stuff.

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KendoMonkey
Posts: 420
Rank:
Post rank 3 out of 5
24 August 2004 10:31
Is it an FPS, or is it a RPG? WTF?


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