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Monday, September 26 2005

F.E.A.R's Weapons  by Craig D at 15:33

PC
F.E.A.R. is getting closer to release, just over 3 weeks to go, and today some information was released regarding the game's weapons. The full list of weapon descriptions are a bit long for news post so I stuck them in a F.E.A.R. forum thread.

F.E.A.R. is what would happen if Hideo Nakata (director of Ringu) and John Woo collaborated on a video game. Elements of Japanese horror are a significant and compelling aspect of the game, but first and foremost, F.E.A.R. is an action shooter. The weapons of F.E.A.R. reflect this development aim: they are fast, loud and slightly futuristic. The weapons are either are inspired by the developers research into the Department of Defense prototype weapons or are direct descendents of weapons from previous Monolith games (Battle Cannon – Shogo's Shredder; Remote Mines – Blood and Shogo, etc.).

There is also a batch of accompanying mini movies, I'll add links when I find some.

** Update **
Gamer's Hell have the movies available for download.


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