Child of Eden
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Release Date: Q1 2011
Developer: Q? Entertainment Inc.
Publisher: Ubisoft
Platform: Xbox 360 & Playstation 3
Official Site: http://child-of-eden.uk.ubi.com/
Publishers Description:
Child of Eden thrusts the player into the center of a battle to save Project Lumi, a mission to reproduce a human personality inside Eden, the archive of all human memories. As the project nears completion, the archive is invaded by an unknown virus. The player’s mission is to save Eden from the virus, restoring hope and peace.
Key features of Child of Eden:
Multi-sensory effect: A visionary entertainment experience that synchronizes stunning graphics and innovative sound design to electrify the senses. By bringing physics in synergy with spectacular visuals and audio, Child of Eden is creating the next-generation sensory experience.
The world of Eden: Coming straight from Tetsuya Mizuguchi’s creative mind: a unique, surprising, rich and beautiful world.
Controls: Simple and natural. Designed for standard controllers and Kinect for Xbox 360. With no controller required, Kinect for Xbox 360 adds an extra dimension to the experience as the player truly merges into the game. The sensor will detect the player’s body movements, allowing for a completely new multi-sensory shooting game experience.
Release Date: Q1 2011
Developer: Q? Entertainment Inc.
Publisher: Ubisoft
Platform: Xbox 360 & Playstation 3
Official Site: http://child-of-eden.uk.ubi.com/
Publishers Description:
Child of Eden thrusts the player into the center of a battle to save Project Lumi, a mission to reproduce a human personality inside Eden, the archive of all human memories. As the project nears completion, the archive is invaded by an unknown virus. The player’s mission is to save Eden from the virus, restoring hope and peace.
Key features of Child of Eden:
Multi-sensory effect: A visionary entertainment experience that synchronizes stunning graphics and innovative sound design to electrify the senses. By bringing physics in synergy with spectacular visuals and audio, Child of Eden is creating the next-generation sensory experience.
The world of Eden: Coming straight from Tetsuya Mizuguchi’s creative mind: a unique, surprising, rich and beautiful world.
Controls: Simple and natural. Designed for standard controllers and Kinect for Xbox 360. With no controller required, Kinect for Xbox 360 adds an extra dimension to the experience as the player truly merges into the game. The sensor will detect the player’s body movements, allowing for a completely new multi-sensory shooting game experience.
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