ET:QW Public Beta Impressions |
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Mani
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Posts: 6957
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Joined: 01 Apr 04
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04 October 2007 23:21
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been trying to play it for a few days now and I have to say I absolutely hate it.
The game mode is potentially brilliant, but it's ruined entirely by an engine that is totally unsuitable for the task. Perspective of the players is completely wrong. The net code feels awful, it's graphidally not that great, players 'glide' rather than run. Just ewwwwwwwwwwwwwwwwwwwwww.
Yuck tbh, yuck
I used to have a handle on life, but it broke.
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Re0sLess
Posts: 2103
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Joined: 09 Sep 05
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05 October 2007 09:58
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Ok from my limited play (1-2 hours) here are my good and bad.
and yes i intend to play alot more to see if it grows on me.
Good: 3 map campaign add depth to the game, alto not keeping the same team kills it some what. Large selection of guns is a plus. Good game play modes
Bad: No Kdr on the score board (I like to know who well K/D wise i am doing) People jump and spam like the old days of BF2 Random shots kill you without warning Mouse 1 does not sound a horn on jeeps/ ATVs (I like to beep at my victims) The Hub has way too much detail making it hard at a glance to see objectives The Class/Squad selection is not as intuitive as it could be (maybe this is just me?) Objectives are not clearly marked on the 3d map, making it hard to know where to go Sniping is very easy, so you get picked off like flies, even in mid flight. The strog say sorry, they dont seam the sort of race that apologise.
I know alot of the bad are just little petty things, but they ruin the atmosphere for me.
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Mani
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Posts: 6957
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Joined: 01 Apr 04
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08 October 2007 18:55
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I'm dreading writing the review gotta play much more before i do which im dreading even more
I used to have a handle on life, but it broke.
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