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Delaware St. John Episode 1 & 2 Review
The puzzles themselves range between the painfully crammed in and the numbingly tedious. Number puzzles involving code words and positional co-ordinates on the keypad feel like coffee break mind teasers that you'd find in the back of an intellectual newspaper. Their inclusion is clumsy and unwelcome, but they are at least challenging compared to the fetch and carry objectives.
Read the full article, Delaware St. John Episode 1 & 2 Review. By Duncan Lawson on 04-Apr-07
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Posts: 6957
Post rank 5 out of 5
04 April 2007 22:09
I don't do adventure games as a rule, in this case that's maybe a blessing.

Posts: 185
Post rank 2 out of 5
05 April 2007 00:26
Certainly seems the genre's died a death since the heady days of classics like Day of The Tentacle, Monkey Island and Fate of Atlantis - all games I used to love.

Discworld: Noir was the last point-and-click I bought and I was too bored to go any further than the first few screens.

Posts: 1971
Post rank 4 out of 5
05 April 2007 00:29
pro: short


Posts: 2696
Post rank 5 out of 5
05 April 2007 01:12
There have been some very good point and click games this year, including the relativly unknown Tunguska.

Posts: 1740
Post rank 4 out of 5
06 April 2007 23:43
Secret Files: Tunguska is a gem if you like the genre

Posts: 55
Post rank 1 out of 5
16 April 2007 00:39
Dear Mr Reviewer,
I for one would like to take exception at the gross slander of the so called 'drag queen' refernce. We in the cabaret profession take our work, and our stage names very serious. We feel that our profession lends valuable relief to a community in these troubled times, and do not feel it is appropriate to so ridicule our choice.
Yours sincerly,
Queeny McBoobies

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